
Pit trap opens in front of door: doesn't matter, I opened it from 30' away.
Chest erupts with a gout of flame: doesn't matter, I opened it from 30' away.
Scything blade cuts across the front of the door: doesn't matter, I opened it from 30' away.
You get the idea. We played through a 'deathtrap dungeon' style game where we were supposed to be careful every step of the way. It was an utter cakewalk thanks to the Arcane Trickster in our party. Robbed the adventure of any tension or drama.
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